Archive for the ‘ three kingdom online ’ Category

Koram have gone crazy, there now a new item (the Earth Seal) the turn a 15 farm field city in a 18 farm field city.

You’ve read it, 18 farm field ! That mean all the field of your city will be for food.

So what a 18 farm field city look like ?

Let’s do some math here :

level 20 farm = 4500/hr

Let compare the 15f vs a 18f (only 3 farmland more):

Base food output
4500 x 15farms = 67500/hr (excluding bonus)
4500 x 18farms = 81000/hr (excluding bonus)

Mill Bonus
67500 x 25%mill bonus = 16875 (15f)
81000 x 25%mill bonus = 20250 (18f)

16875 + 67500 = 84375/hr (15flag city total output excluding oasis and politic)
20250 + 81000 = 101250/hr (18flag city total output excluding oasis and politic)

Oasis
with the 3 50% oasis = 150%
67500 x 150% = 101250 (15f)
81000 x 150% = 121500(18f)

101250 + 84375 =  185625 (w/o politic) (15f)
121500 + 101250 = 222750 food/hr (almost 40k more than the 15 flag city field)

Wow 222750 of standard food output…

If we keep the idea of a old post from the art of war, with some gold you can have some thing real nice
(original post here : http://forum.koramgame.com/viewthread.php?tid=6839&extra=)

With emperor’s order (treasure bowl or token of rain), Cao cao, metal alchemy scroll and the level 10 league resource bonus you can boost you food output even more.
– emperor order provide 25% food bonus.
– Cao cao could provide another 30% food bonus because of his max 150 politic (base = 100 + 30 pol bonus generalissimo + 20 pol history of han) 
– Cao cao have a skill that increase food output by 25%
– league level 10 provide 10% bonus food output
– Metal Alchemy scroll give 5%

So  25% + 30% + 25% + 10% + 5% = 95% food bonus
222750 /hr x 95% = 211612.5/hr
222750 + 211612.5= 434362/hr

Note : that I don’t know if heroes can stack skill book with mid skill, if they can Cao Cao could have a farm skill to increase the food output even more.

Almost 450k of food per hours, with that and let say you go in the red by -150k you have a army of 600k soldier

Official news here

Note : you need to have like 10 three star epic hero to win the Earth Seal, so that mean a lot of gold …

Edit : Like Bazzz pointed out the bonus mid skill don’t stack so I modified the gold section.

Edit : Fixed the math wiht Morenzuul comment that the % bonus are always applied to your base output

Koram announced that they have baked a new game based on the Greek mythology named Mythopolis.

I started playing the game today and my first impression is :
Is Mythopolis a new game or just Three Kingdom online with new clothes ?

The same game really ?

Just when starting the game you get to chose your zodiac sign (equal region in TKO), your city (which is the equivalent of the kingdom)

If we break down each city with there TKO kingdom we got
Athen = Wei
Sparta = Shu
Troy = Wu
The units are the same it just that the name has changed.
Mytho
TKO
Oasis are the same except the unit defending are mystical creature instead of yellow turban
Building are the same there name have changed and the tech tree is a little different.
 
Mytho
TKO
The concept of placing your building is the same too. This list can goes on and on, it’s kind of normal since the game seem to be built on the same game engine. Let check what’s different for fun

New and Improved – Top things that have changed compared to TKO

1- New interface

Mythopolis arrive with a brand new interface, easier to manage, faster access to yours heroes and less cluttered than the one from TKO.

2- New quest section

There a brand new quest section and its much easier to understand than the one from tko,
Quest are grouped in category and each category you can complete a group of quest from that category, they are even bonus when you complete a certain group of quest that let you can give a gift to your facebook friend. More information on that on the Mythopolis forum : Quest System

3-New heroes management

Instead of having to go the the unintuitive left menu for hero quest, you directly access all quest and feature related to the hero directly via your hero menu.
So the training labyrinth (tower of trial), the zodiac (faction map), stadium (arena) , meet your hero (previously in the governor house in tko) are all the same place so you won`t forget anything about heroes, how many times did I forget to meet my heroes for the extra xp.

4- They made a little cleanup

The messengers are gone, I’m not sure if we should be happy about it but it give the casual player more chance against hardcore player.
There no more daily quest, quiz, book of heroes and faction quest. Which is good for those who can’t log everyday, The one I really happy about is that they removed the book of heroes, it was really annoying having to go to your governor house get the name and paste it in the quest section every hours.

5- Facebook

They made a huge facebook integration, quests that ask you to invite your friend for bonus, gift for your friend when you complete a group of quest and ask your friend for help to accelerate your construction.
While the concept is great, something I actually felt that I was harassing my friend, even facebook blocked the games because I was posting too much stuff with it.
More information on the forum: Facebook Special Interactive Function

Other thing they left out

There seem to be no King of the hill, no emperor road and no escort guardian.
They are probably replaced by something else that we have yet to discover.

MYTHOPOLIS might be pretty much a Three Kingdoms online clone with a greek setting, but the new and improved interface, the cleanup might make the game worth it and give a new experience.

Did I miss anything in the new section ?
So what are you though about the change ?

At some point you will want to maintain a larger army even have a negative output to have a army larger that you can hold.

1- Granary

granary

Granary are essential to keep your extra food, specially when you plunder a lot those extra grain must go somewhere.

2- Satellite city  

guard

Satellite cities are a great way to store you extra troop near you city specially those 9 and 15 food field. Store your troop there while your maxing your granary and get them back with you have to attack or defend your self.

3- County, state capital or Luo Yang

image

If you have a county, state capital or a member of your league has one, it can be a good place to store your unit and food, since they have a large food output and a lot of food storage space.

Plus your help your league by defending it.

4- Hide troop in other city

image

At some point in the game, those small city around you won’t be plundered at all, since you know their food output you can put that exact amount of troop in it.

For your information, Starting village usually have : 12 of food /hr (18/hr if you kill there starting hero)

5- Rank

Your rank increase your granary storage capacity, so do a lot of duel and scrimmage to get the items for the court quest.

Other tips for managing food from the koram forum

The Art of war – How to build a large army and support it.

How to build a main city on a 15 food field.

By the way, keep your gift voucher to upgrade high level ressource field (specialy if your shu or wu)

Managing your food supply is probably the most important thing you have to do in most war game.

These apply mostly to Three kingdom online since it’s the game I played the most but can probably be applied to travian to since both games are almost the same.

They two main thing to think about to manage your troop food

1- Maintaining a high food output

2- Storing your surplus & reducing your consumption without reducing your troop.

Today article is about what are the primaries source of food.

1- Farmland

farmland

Farmland are the primary source of food in the game so it’s very important to upgrade them.

Later in the game you can try to switch you main to spot that have more farmland that the average six farmland spot.

You can increase your output through oasis too, three +50% oasis double your farmland output (and almost triple it if you have a decent hero with the farm skill.)

More of that in my city placement guide and in one entry from the koram forum on how to build a great city.

2- Plunder

plunder-trophy

Aggressive player (called wolf) heavily depend on farming other city, this his essential to keep a healthy amount of food in your storage when your cities have a negative output.

At the end of beginner protection, your output is probably somewhere between 400 and 800 per hours, plundering completely a 0 pop population give you 800 of each resources in about 15 minute for a city besides you. That mean plundering a city give you 1 hours ahead of someone who don’t so those who plunder quickly get ahead of those who don’t.

At some point plundering will be your primary source of food (specially if your shu)

3- Trading

transport

Since player usually get more food than the other resource from farming and that unit and building cost more of the other resources than food, food than to sell at 1.5 for 1 on the market. Than mean you can get 15000 food for the price of 10000 of the other resources. (note that note always the case, on server 14 most user I was farming were wei and I tend to get more iron than other resources so sometime I had hard time selling my iron for food, probably because the players on our server were in the same situations.)

When you’re not trading between your cities it can be a good idea to trade on the market your excess resources for food.

4- Heroes

Heroes

Governor with high politic can increase significantly your resources output. You can add the farm skill to your heroes and increase you food output.

Epic heroes can have special unique skill that give them a better food output, like Pang Tong 25% food bonus, note that these bonus stack.

Finally they are items that can be equipped to your the heroes to increase your food output.

5- Other sources:  Item, tax, quest

quest

There more way to get food most of them are already in my checklist

There are other item that worth mentioning that are not in the checklist :

  • The tax license (uptained in the King of the hill event)
    Good old emperor order and dragon bowl (a extra 25%)
  • Rotation order (Actually reduce your food consumption and is very expensive)
  • Alchemy table (expensive, don’t increase food that much but last forever and you get your gold back)

More in part 2 – Storing your food and way to reduce your consumption

Link on this page :

The three kingdoms online checklist

I wrote awhile ago an article about oasis but I didn’t wrote about how to grab an oasis from another player because I never got the chance to try it.

I seem that it takes awhile before you can grab an oasis from another player not like they say in the forum thread.

When you attack an occupied oasis each time the loyalty of the oasis is reduced by somewhere between 0% and 35 % not 35% like they say in the forum thread.

It seems to depend on how many troops you’re using and if you have a hero or not.

My last wave had two heroes in it and they took the oasis, but I don’t think it’s really matter the just attack constantly and the oasis will be yours, after a while.

Note that the oasis does regain loyalty each hours so be swift with your attack.

Here some link for more info on oasis:

My oasis guide 

The oasis information in the beginner thread

And another thread with more info on the oasis

In my previous post I’ve wrote about how to create a lobbyist train.
But some of my leaguemate seem to have problems with how to build them and how to use them.

First if your completely new to lobbyists you can check koramgame TKO forum thread about them here.
I’ll summarize it for you and add some of my trick in the process.

1- How to build them

That part is easy, you need Mansion or Annexe Level 10, Drill Ground Level 20 and Command Center Level 10 to research a lobbyist. Like the pioneer you con recruit a lobbyist when the Mansion at level 10, 15 and 20, for the annexe it’s on level 10 and 20 only. Once your have all the requirement, you have to research the lobbyist in the drill ground. From my experience, if you decided that your city will recruit lobbyist it better to dedicate your city to lobbyist, so you will have to research it only once to recruit two (or 3 if it’s a mansion) lobbyist.

Note that your first cities should probably be built with pioneer instead of lobbying someone else city. Why ? Because it’s take a boatload of resources to get you city to recruit them and it takes much more time that the simple three pioneer, on top of that it’s easier to create subs that are near your main and you can chose the arrangement of your resource fields if you want to specialized your city.

2- How they work

The lobbyist reduces the loyalty of the attacking city only if it’s not the main and there no annexe in it. They typically reduce the loyalty by 20% (25% for wei), you can increase their effectiveness with a hero that have a scroll of rumors.

Note that you can only lobby a sub city and the annex must be destroyed in order to reduce the loyalty of the city.

3- How attack a city with them

Lobbying a city is three step process, first you need to clear the city from its troops, after you need to destroy the annexe (see using demo with lobbyist) and then you can send your lobbyist. Like explained in my previous article on how to create a lobbyist train it’s better to have more than one to save you from many roundtrip to the city you want to lobby.
Be careful when you attack an active player, he might rebuild troop and hide them just to kill your lobbyist. They can use the curfew command or just rebuild an annexe to prevent the lost of loyalty too.

For more tip on attack tactic here more info from my previous article :
The anatomy of a attack and other offense tactic
Using demo with lobbyist

I’ve been trying Lord of Ultima recently and to be honest I’m impress to the level of details and polishes the game have compare to the other title I’ve played.

The game removed some annoyance the other game of the genre have, like your default building queue can actually hold 6 items instead of 2 and you can move around the other of the 5 item waiting in the queue. This feature remove a bit of the time sucking ability of these kind of game usually have.

You can build city guard with no impact your number of soldiers you can have, though they an only stay in your city they give defensive player and more casual player little more option to be competitive.

Each building and terrain complement each other, making you go “Sh*t ! why did I put my sawmill there” and give you a real sense that your building your city.

There are too much resource though, there the classic wood/stone/iron/food from travian (TKO and tirbal war too) and there gold and mana. I never got the understand how to use mana though so for now it’s always full and with gold I can currently only buy mage…

On the minus side there are so much stuff to do and to track that I just don’t know what to build sometime. Like right now I have to much iron and I bought to many ranger so I have to level up my barrack and training ground to be able to recruit guardian instead.

So far, that what I’ve noticed. I haven’t try to plunder or attack something yet. More comment and tips on the game to come.

Feel free to leave some comment about the game.

Ultimate server 1

On the 24 of june Koram merged 3 server that the emperor road was complete and created a super servers.
They merged Serve 5, 8 and 9 together into a server named ultimate server 1, they removed the inactive and removed the serve when the migration was done.

I went there and it look pretty pack, those lucky enough to have a county on there server have them turn in special city.

Look how it look like

u1 Packed cities

You can follow this link for the announcement and the term of the merged at this link : http://tk.koramgame.com/sg_news/affiche/201006/article_315.html

Now that s1-2 and 3 have a emperor we’ll probably see a server merge of those three soon enough.

It’s seem that a lot of player are extremely aggressive when it comes to farming.

Sometime they do hit abusively and attack poor souls that are actually playing.

While plundering is at the essence of the game they’re usually way to plunder and still not ruin everybody fun.

Here a few tips to plunder like a gentlemen

  1. First send a message to the guy you want to plunder just to check if the’re still active
  2. if there is no response after 3 day or 1 week you can now plunder him
  3. If the user haven’t grow for a while (one week at least) you might start earlier but it’s always better to send a message before
  4. if the player come back and send you a mail, stop and even offer him some support.
  5. If there have a population lower than 50 the previous point doesn’t apply. Its really easy to have at least 150-200 of population within the end of beginner protection, so if they come complain about your attacks, tell them to go play another server.

Emperor’s Road Survey

There a survey on Koramgame forum about if the Emperor’s Road should still be in the game and how to make it more accessible.

Personaly I haven’t be able to grab a state capital or else give a shot at the emperor road. The main problem I see from the two server I’ve played it’s that usally a strong league came up, then when the empreor road start they grab most of the state capital and then attack the other league to grab the other state capital. Once that’s done on of there member who willing to put a lot of cash into gold acheive the rank of generalissimo and grab luo yang, and then the whole league concentrate on helping him build the imperal palace and clearing the other league that remain alive.

Note that the feature is cool but maybe it should be more accesible.

Here the link to the survey : http://forum.koramgame.com/viewthread.php?tid=10084&extra=page%3D1