Koram announced that they have baked a new game based on the Greek mythology named Mythopolis.

I started playing the game today and my first impression is :
Is Mythopolis a new game or just Three Kingdom online with new clothes ?

The same game really ?

Just when starting the game you get to chose your zodiac sign (equal region in TKO), your city (which is the equivalent of the kingdom)

If we break down each city with there TKO kingdom we got
Athen = Wei
Sparta = Shu
Troy = Wu
The units are the same it just that the name has changed.
Mytho
TKO
Oasis are the same except the unit defending are mystical creature instead of yellow turban
Building are the same there name have changed and the tech tree is a little different.
 
Mytho
TKO
The concept of placing your building is the same too. This list can goes on and on, it’s kind of normal since the game seem to be built on the same game engine. Let check what’s different for fun

New and Improved – Top things that have changed compared to TKO

1- New interface

Mythopolis arrive with a brand new interface, easier to manage, faster access to yours heroes and less cluttered than the one from TKO.

2- New quest section

There a brand new quest section and its much easier to understand than the one from tko,
Quest are grouped in category and each category you can complete a group of quest from that category, they are even bonus when you complete a certain group of quest that let you can give a gift to your facebook friend. More information on that on the Mythopolis forum : Quest System

3-New heroes management

Instead of having to go the the unintuitive left menu for hero quest, you directly access all quest and feature related to the hero directly via your hero menu.
So the training labyrinth (tower of trial), the zodiac (faction map), stadium (arena) , meet your hero (previously in the governor house in tko) are all the same place so you won`t forget anything about heroes, how many times did I forget to meet my heroes for the extra xp.

4- They made a little cleanup

The messengers are gone, I’m not sure if we should be happy about it but it give the casual player more chance against hardcore player.
There no more daily quest, quiz, book of heroes and faction quest. Which is good for those who can’t log everyday, The one I really happy about is that they removed the book of heroes, it was really annoying having to go to your governor house get the name and paste it in the quest section every hours.

5- Facebook

They made a huge facebook integration, quests that ask you to invite your friend for bonus, gift for your friend when you complete a group of quest and ask your friend for help to accelerate your construction.
While the concept is great, something I actually felt that I was harassing my friend, even facebook blocked the games because I was posting too much stuff with it.
More information on the forum: Facebook Special Interactive Function

Other thing they left out

There seem to be no King of the hill, no emperor road and no escort guardian.
They are probably replaced by something else that we have yet to discover.

MYTHOPOLIS might be pretty much a Three Kingdoms online clone with a greek setting, but the new and improved interface, the cleanup might make the game worth it and give a new experience.

Did I miss anything in the new section ?
So what are you though about the change ?

I’ve been trying Lord of Ultima recently and to be honest I’m impress to the level of details and polishes the game have compare to the other title I’ve played.

The game removed some annoyance the other game of the genre have, like your default building queue can actually hold 6 items instead of 2 and you can move around the other of the 5 item waiting in the queue. This feature remove a bit of the time sucking ability of these kind of game usually have.

You can build city guard with no impact your number of soldiers you can have, though they an only stay in your city they give defensive player and more casual player little more option to be competitive.

Each building and terrain complement each other, making you go “Sh*t ! why did I put my sawmill there” and give you a real sense that your building your city.

There are too much resource though, there the classic wood/stone/iron/food from travian (TKO and tirbal war too) and there gold and mana. I never got the understand how to use mana though so for now it’s always full and with gold I can currently only buy mage…

On the minus side there are so much stuff to do and to track that I just don’t know what to build sometime. Like right now I have to much iron and I bought to many ranger so I have to level up my barrack and training ground to be able to recruit guardian instead.

So far, that what I’ve noticed. I haven’t try to plunder or attack something yet. More comment and tips on the game to come.

Feel free to leave some comment about the game.

 

3ko

Being a huge fan of the romance of the three kingdom series and destiny of an emperor I though I was going to re-live these amazing game here.

It’s actually not really like them but the game still bring element of this romanticized period of Chinese history.

Brief historical setting :

During that period, China was divided into three kingdoms and they fought one another to unify the country. The Three Kingdoms period (169-280AD) was a time of war, alliance, treason and great heroes that has inspired historian, literature and gamers. The book The Romance of Three Kingdoms was publish in the 14th century has turned this part of Chinese history into the most famous piece of literature. Countless game brought this period to life has well and Three Kingdoms Online is one of the latest installment.

The Game

The Basic

If you familiar to tribal war or travian you probably already know how it work.
At the beginning your are given the choice of one of the three kingdoms and where to start. Each kingdom have there own units and advantage and disadvantage.

Shu : By far the most aggressive kingdom, since his main advantage come from attacking other player. Shu have the ability to plunder more than the other kingdoms by reducing the hidden warehouse effect by half and their units are much cheaper and faster to recruit than the other kingdoms. The draw back it’s that their units are usually weaker in defense and shu wall his easier to destroy.

Wu : Know for is defensive stance wu advantage come from is wall which is the hardest to bring down and there hidden cache that holds twice the number of resources it usually hold. They have the fastest unit in the game which make them good to send quikly support.

Wei : The more balance of the three kingdom, their units are more powerful than the other but also more expensive. Their other advantage is that, they can build a building and develop a resources field a the same time which really give an edge later in the game.

Your city

Like many real-time strategy game of the same genre, the player has to harvest resources by building resource gathering buildings outside is city and he can build buildings inside your city which you can recruit troop, research technologies, command your troop and much more.

While managing and balance between resources, infrastructure building and military development you will have to wait until it’s done so you probably can go do something else and you come back later when your building is completed you have enough resources.

Heroes

One of the innovation that three kingdoms online bring to the table, is that you can recruit heroes. (note that tribal war do have the paladin but the heroes system is more elaborate that the former) These heroes can help you perform task, increase the viability of your city and increase the power of your army.

Quest

Another interesting feature that in 3ko is that you can be rewarded for doing quest. Some of them act has a guide and tutorial to the game and give you extra money or item for doing them. While others raise your nobility rank and increase your reputation to the faction of the three kingdom

My personal opinion about the game

What I really like in the this game is that they gave each of the three kingdom unique abilities and  units. Because of that, you may change how you play when you’re using another kingdom. Like shu basic units tend to use a lot of wood but wei tend to use a lot of iron, shu unit are way cheaper than wei too.

The heroes are pretty neat, even if sometime I found myself wasting my time trying to send them all to scrimmage, duel and faction quest so they can level up.

They increase the effectiveness of your troop, increase the output of your resources fields. And you can do side challenge with them like the grand melee or the faction quest.

There stuffs that annoy me in this game though.

Having to plunder every morning and every night because I don’t have enough food for my armies make me really sick, especially that when I wake up at 7h00(EST) there a server maintenance, so I have to wait until it’s 7h30. Another thing that annoy me, is that there so much to do in this game that it takes so much time when you play, plundering can sometime take half a hour and you have to come back two hr later to do another round, leveling your heroes, managing your league. Note that can be perceive has a good point but to much of the same thing is not fun.

Another thing might be annoying, too much stuff to buy in the mall and all the items there are overprice. Seriously did anybody bought a styrax bolus for 799 gold when it just an item to activate the third ability slot of ONE hero ! At 4.99$ for 55 gold, each stylax bolus cost about 72$, I’ll rather buy a PlayStation or X-box game for that amount of money.

Finally I really like the game but I don’t if I’ll stick to it for more than a few month. I don’t have enough time to maintain my self to the level other are going.