Disclaimer: I’m not gonna do another review that describes everything about the game if you want one go here or there. It’s a simple impression about the game, what I liked, what different from other similar game (in this case Clash of Kingdom).
First impression
Before going in the detail, it want to give my first feelings while trying the game.
While the game might look like a Clash of Kingdoms clones they tried harder to make some dynamic different, Koram did a better job that they did with mythopolis and some features in the game are different from Clash of Kingdoms.
The basic
You get to chose between 4 tribes, this might change in the future, there seem to be some other city that might be used like London (the angles or Saxon perhaps) , Constantinople (former roman empire), Barcelona (for the arab maybe even though it’s historically later that they took Spain) or maybe even Athene (Greeks)
You can read about the barbarian invasion on wikipedia, it’s actually very interesting to see how they come up with all those tribes.
Features
Instead of going through all the feature I’ve decided simply to point out what make the game fun and what new compare to a really similar game CoK.
While at a first glace, it may seem that Idomitus is a Clash of kingdom clone, when you play it you realised that while the fondamental of clash of kingdom, they changed a some feature that changes a bit the game and the outcome of it.
First there no premier elected
Instead of having to run for a premier, the premier (rank X) have to be in the tops player and have a lot of development point.
While there seem to be no apparent for of leadership, leadership is somewhat acquired to meritocracy since you can only increase rank when you achieve a certain level of development. Like in the time of barbarian the strongest will lead the tribes.
I wonder how this will play out, I’ve been a premiers and some player already tend to ignore PO and do crazy stuff, I think well organized guilds will tend to influence more the direction of the kingdom.
Guilds may seem like legion but they can actually have power over city changing rank and taking care of city boost.
The other thing that strokes me is in the beta (or alpha not sure) they were no way to form alliance, I wonder if they will lead it like this. Will I think alliance and peace treaties are a good way to prevent unfortunate attack in the game, removing it in a barbarian invasion setting actually make sense. I these time of darkness the tribes often plot and betray each other in other to get more land and riches.
In the new black market you can buy scrolls and exchange items.
There some change in city management too.
Now instead of city governor, a guild must invest in a city in other to gain control of it and get the privilege to issues city boost and post message.
There are many other notable change, like the way your heroes gain xp, the arena fight (for last man standing and Historical campaign now have an entrance) and the black market has some cool new feature like you can trade you older weapon.
In the Historical campaign and Last man standing you now have to choose which entrance your hero take determining who they will fight.
I actually liked the game and the fact they gave us free gold to play with for the beta testing. You can tried it here and here some link if you want to check some review:
http://www.thirteen1.com/2011/06/13/review-indomitus/
http://games.bbgsite.com/content/indomitus/index.shtml