Archive for December, 2012

A few days ago I’ve started a series of article about ultimate soldier, you can read the previous article about the infantry unit (part 1 and part 2) or if you are looking the archers unit click here.

Today I’m taking on the cavalry. I unfortunately didn’t played that much with the cavalry, most of my heroes ended up being archer or infantry heroes.
So here the table of the cavalry

Cavalry Ultimate soldier 1 :

Hp Att Def Speed Load Cons Skill

White Stallionswhite

728         159 75 18 1680 56 Higher Unit Attack and less damage received while facing Archers.

Black Raiders

745    156 67 27 1650 55 Increased Unit Attack against Infantry.

Lionheart CavaliersLion 

804    167 45 24 2220 74 Higher Unit Defense against Cavalry attacks.

Flying Monkey Brigademonkey

826    157 52 15 1650 55 Higher damage dealt to Infantry; less damage suffered from Archer attacks.

Iron-clad Cavalry


660    154 98 24 1950 65 Higher Unit Attack and Defense while facing Cavalry.

Resource Cost :


White Stallions

1400       2250 840 1120 5610

Black Raiders

1380    1110 820 2210 5520

Lionheart Cavaliers

2960    2360 1110 960 7390

Flying Monkey Brigade

2220    1780 830 720 5550

Iron-clad Cavalry

1620    2080 1950 840 6490

Best attack


Lionheart Cavaliers

Lionheart Cavaliers have the best attack of the tier-4 cavalry and they even have a little extra against infantry. However they lack defence (worst of the t4 cavalry and even worst that the T2 cavalry, which is really bad) if there lack of defence didn’t scare you off, it’s food per round consumption might make you think twice about grabbing them. At 74 they are the worst of the game even U2 use less food per round that the lionheart.

Runner up for best attack : White stallions

Best Tank (defence)

Iron-clad Cavalry

The Iron-clad have the best defense of all cavalry, so they are a perfect choice to have fast and tanky reinforcement. They however have a lower hp than other cavalry so I don’t know how much it’s make a difference in a fight though.

Runner up for best defense: White stallions 

Glass canon

Lionheart Cavaliers / Flying Monkey Brigade

I’ve already explain that Lionheart Cavaliers have a terrible defense but the Flying Monkey Brigade is not far behind. At 52 it’s the second lowest defense rating of all cavalry.


Lionheart Cavaliers / Iron-clad Cavalry

I like I said before Lionheart Cavaliers have the highest food consumption in the game making them the greediest unit. Iron-clad eat  a lot of your food too with a consumption of 65.

Best runner up:

White Stallions

Being no 2 in attack and defense, having a lower consumption and a skill that increases damage and reduce is damage receive vs archer, make the white stallion one of the favorite cavalry among CoK player that went with cavalry. Its only downside is that its cost structure is similar to most U2, you might have to use gold and coupon to change your iron to stone and wood.

Left overs ?


Black Raiders
Black Raiders are in a weird category, they have only 2 points of attack more than the Iron-clad (the last in the U1 cavalry group), they are in the middle in term of defense, they cost mostly food and their skill is against infantry which cavalry unit are already good against.

From what I see mostly in battle and in the forum it seem that the White Stallions and the Iron-clad Cavalry are CoK fan favorite.

There a poll you can check out and vote on the forum about the cavalry u1.

Check out my previous entry on the infantry and the archers.

A few day ago I’ve started a series of article about ultimate soldier, you can read the previous article about the infantry unit or if you are looking the archers unit click here.


Like we saw in my last article, in terms of pure stats The Hammerfists and Chainmail Guard stands out has being either the best attack infantry unit or the best tank. But guess what they have similar cost structure and have a similar cost structure of most ultimate soldier 2 (call U2/T5 too).

Let break them down for you:

The Hammerfists 1470 2350 880 1170 5870
Chainmail Guard 1780 2860 1070 1430 7140
Goliaths 4730 7580 2840 3790 18940

Ok let compare the total with the % of resource type use vs the total.

The Hammerfists 25% 40% 15% 20% 5870
Chainmail Guard 25% 40% 15% 20% 7140
Goliaths 25% 40% 15% 20% 18940

As you can see they have the same cost structure than the U2.  in term of cost they will go well with a U2 with a different cost structure like the war elephant or if you go purely inf and want to do start with u1 and then only do u2 once you got the research or if you use gold and coupon to exchange resources, then the resources distributions doesn’t matter

hammer chainmail
The Hammerfists vs Chainmail Guard
-Same cost structure ( hammer fist cost less overall though)
-Same cost structure like U2
-Chainmail = highest def. & hp.  lowest att + def bonus def vs cav
-Hammer = highest att. for u1 but low def + dmg bonus vs all troop

More of the same thing ?

There are 2 other that have almost the exact same cost and theirs stats are pretty similar too, the halberdian and the Rattan Infantry. The Halberdian have only 1 point of attack than the rattan infantry but have more def (6 point) and is the third best defence in the infantry units. However, what I like with the Rattan infantry is that it has an bonus defense vs archer and more speed (easier to move around) and their cost configuration complement well the cost of u2 (infantry and archer) since it mostly use iron which is what U2 Inf/arche use less.

halbert rattan

Halberdian vs Rattan Infantry
-basically the same cost (mostly iron)
-RI better speed
-H good vs cavalry (extra def/att vs cav)
-RI high def vs archer (so better for attacking city)
-RI bonus damage vs infantry

Gimme ur Food punk !

Yellow Turban, Chargers and Broadsword Sentinels have one thing in common, they cost a lot of food compare to the other infantry unit. Out of the 3 the yellow seem to be the best since it has the highest attack and defense. However it skill can be misleading since it receives more damage and deal more damage, so the Broadsword sentinel(BS) might be tankier than them (the BS have higher hp too). Like I explain in my last post, the charger is a glass canon with is high attack but abysmal def (lower than a royal guard the tier 3 infantry). But the have a super high speed with 21 being even faster than some cavalry, it can make it useful for reinforcement. I personally don’t like the charger, in the current high archer with high leadership environment we have, they wont be able to land attack if they are not with high leadership hero.

yellow charger sentinels

Yellow Turbans vs Chargers vs Broadsword Sentinels
-have all high food cost (= not good)
-YT – 159/85
-YT –  Much higher damage dealt to all troop types in exchange for higher damage suffered.
-C  –  153/42 (less def than royal guard)
– C -Higher Unit Attack when attacking cities. Higher damage dealt to City Walls and Buildings.
-C  -best speed for a infantry unit
-BS – 129/71 – Higher Unit Attack and less damage suffered while defending cities.

Alone in the wood
Cost wise the Roving Gallant is the only unit that cost primarily wood which makes it a good complement to the U2 cavalry since it mostly cost a lot of stone and iron. Its skill reduce its damage dealt and receive, but considering it 52 of def (lower than

Like I said previously, Roving Gallant is probably one of the weakest infantry U1, it sole advantage is that its cost complement well the U2 cavalry (Rabid Horseman).


Roving Gallants
-cost primarily wood
-150 attack/ 52 def
-skill reduce damage but reduce damage receive
-best speed for a inf after the charger

That all for the infantry you can check the pool (and vote) about which infantry unit is the best.

Infantry :


Unit list

A few day ago I’ve started a series of article about ultimate soldier, you can read the previous article about how to get them and the archers.

Today I’m taking on the infantry, note that this article is mostly my personal opinion and some input from the members on the forum.
For my first tear down, I’ll focus only on stats, next part I’ll focus on cost.

List of all U1 (with T3 and U2)

Royal Guard (T3) 653 102 70 9 650 26 Higher Unit Defense against Infantry attacks
750 143 77 12 1320 63 Higher Unit Attack and less damage suffered while facing Cavalry.
Yellow Turbans yellow 683 159 85 9 1680 56 Much higher damage dealt to all troop types in exchange for higher damage suffered.
The Hammerfists hammer 650 166 58 12 1740 58 Higher damage dealt to all troop types; less damage suffered when attacked.
669 153 42 21 1620 54 Higher Unit Attack when attacking cities. Higher damage dealt to City Walls and Buildings.
Roving Gallants
788 150 52 18 1590 53 Less damage dealt in exchange for much less damage received.
Broadsword Sentinels
794 129 71 9 1710 57 Higher Unit Attack and less damage suffered while defending cities.
Chainmail Guard
901 121 100 9 2130 71 Higher Unit Defense against Cavalry attacks.
Rattan Infantry
759 144 71 15 1890 63 Higher Unit Attack against Infantry. Higher Unit Defense against Archer attacks.
Goliaths 1633 311 70 12 1890 63 none


Best Damage output:

The Hammerfists

The Hammerfist are the hardest U1 infantry hitter. It has the highest attack and the skill that gives extra damage against all units (Higher damage dealt to all troop types). Next unit would probably go to the yellow turban since it has the second best attack and have a skill that increases damage.


Chainmail Guard (highest hp and def)

A tank unit is determine by 2 thing its amount of hp and its def (which reduce de damage receive)  since the chainmail guard have the highest in both attribute it win without have any other contender. The next best in line is the yellow turban (again) with the second highest def but its skill that increases damage taken might be misleading, The Halberdian seem to be a good choice too.

Glass Canon:

Chargers / The Hammerfists

While they have high attack and offensive skill, they have about the same hp of a Royal Guard (T3 infantry) and have less defence. I don’t know if the Hammerfists skill “less damage suffered when attacked. “ really have an impact to help their survival but even if you exclude the cost Royal guards are probably better to tank than those 2.

Greediest unit:

Chainmail Guard

With the 71 of consumption they consume more food than almost all other Ultimate soldier (only the Lionheart Cavaliers consume more) and even more the Goliath (the U2). While the chainmail guard cost less food that other U1 it makes it up with its high consumption. If you’re going Chainmail guard keep that in mind so you have alot of food for them.

The WTF unit

Roving Gallants

Decent attack but very weak in defense (second lowest) but its skill make me wonder : “Less damage dealt in exchange for much less damage received. “ So it drop from being a good hitter too being an average hitter and average defender (still probably less than the rattan infantry and halberdian). Not a very good trade off honestly. (honestly we have to look at it’s cost to make sense with that unit)

The forgotten

Broadsword Sentinels/Rattan Infantry

I’ve usually go for the Rattan infantry but not only for the reason here mostly because of their cost (see next post). They have a decent attack/def ratio and its skill usually what predominant in most of the server I’ve played (a high inf/archer army with low cavalry count)

I actually never tried the broadsword sentinels seem cheaper tank than the chainmail guard (and better hitter) when defending cities. Might worth a try on my next server.

So what your favorite infantry unit ?

Next post I’ll compare them cost wise and give you some precious link.